Rondie Plays Fire Emblem: Radiant Dawn - 1:7: A Gathering Hope [3/3]
RECORDED ON JUNE 4th 2012
You can't blow Meg away--she's too heavy!
There are advantages to being fat. Don't judge.
That's it for the fun reinforcements. Then it's just a matter of taking out the Boss and his bodyguards. These enemies haven't moved on me, but I've always killed them in one phase, so I don't know what they do after you've hurt them. Don't forget to go down and open the final cell.
There is a Master Seal, very much worth the getting, to the right of the center-top cell. Be sure to pick it up.
Djur is a fun guy. He's a pretty tough Sword Amor with maxed Defense and 9 Resistance. He's strong enough that Micaiah, even with maxed magic, cannot one-shot him with Thani (though she could if you gave her Attack-boosting supports, but that would mean breaking her bond with Sothe and that would be sad). However, you only need to chip him down a tiny bit and Micaiah can take it from there.
If you want, as he's a tough guy on throne, Djur makes a good grinding post for your under-leveled characters. This is something I took advantage of in my replay for Eddie's sake.
Jill is carrying Meg there at the end so that they can build support together faster.
Returning to camp, Izuka is not pleased, surprise surpass.
When we return, we're off to break up another trap. Business as usual.
TECH SPECS:
Game: Fire Emblem 10: Radiant Dawn
Console: Wii
Difficulty: Normal
2nd Playthrough
Transfer Data from Fire Emblem 9: Path of Radiance:
http://www.youtube.com/playlist?list=PL250361CCC127C89D
Gameplay by Agent Elrond (ggorondie)
Additional commentary by Roffie McMuttonchomper (egoroffie)
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