RoR2 Delicate Watch matches run's time
For ease, I turned off my model's animator so he wouldn't move his arms around, and I sped up time for ease of visibility.
The component responsible for this is RoR2.Mecanim.ClockParamWriter. It'll display the time the run has been going on for, or the current time if there is no run available.
animator.SetFloat(this.targetParamName, this.cyclesPerDay * num / 86400f);
cyclesPerDay = 2
And although the variable "secondsPerDay" is defined as that 86400f, the variable goes unused as the param is set using the number directly.
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