RTCW Mapping: Creating Breakable Flags and Radios with func_explosive

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Published on ● Video Link: https://www.youtube.com/watch?v=JER2XxyDmkQ



Return to Castle Wolfenstein
Category:
Tutorial
Duration: 10:43
120 views
15


In this RTCW mapping tutorial, learn how to add dynamic gameplay elements to your maps by creating breakable flags and radios using func_explosive entities. Follow along as we guide you through the step-by-step process of selecting textures, setting up entities, and scripting interactions to enhance the player experience. From adjusting grid sizes to connecting entities, we cover everything you need to know to implement these exciting features into your custom maps. Watch now and take your RTCW mapping skills to the next level!




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Tags:
RTCW
RTCW Mapping
Mapping Tutorial
Level Design
Game Development
Return To Castle Wolfenstein
Wolfenstein Mapping
func_explosive
Breakable Objects
Game Design Tutorial
Loffy
gtkradiant flag destroy
func explosive
netradiant custom
destroyable flag
breakable flag
destroyable radio
breakable radio
target_speaker
target speaker



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Return to Castle Wolfenstein Statistics For Loffy

There are 28,954 views in 50 videos for Return to Castle Wolfenstein. Return to Castle Wolfenstein has approximately 6 hours of watchable video on his channel, or 14.19% of the total watchable video on Loffy's YouTube channel.