RTP Ep 37 - Conversation with David Bocek, SrDesigner at Gravity Well, prv Apex Legends & Destiny 2

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Red Tunic Podcast Episode 037

In this episode I speak with David Bocek, Senior Game Designer at Gravity Well and previously worked on Apex Legends and Destiny 2
Start - 3:00 - Introductions
3:00 - 20:30 - David talks more about what he did as a weapon designer at Respawn while working on Apex Legends
20:30 - 31:00 - We talk about how David got into the industry and any advice he can share based on his experiences so far
31:00 - 37:15 - We talk about why David's favorite childhood games included Silent Hill 2, the Zelda series, Mario series, as well as horror-genre games. Which eventually lead to online shooters being what set him on the path to wanting to work on shooters.
37:15 - 39:30 - We talk about what it is about gaming that David enjoys
39:30 - 47:00 - We talk about the concept of flow state and what games David can feel that in
47:00 - 59:00 - We talk about what David does outside of gaming... Which often includes more video games. We also discuss what kind of comfort games David enjoys to relax
59:00 - End - Wrap up
Check David out on Twitter https://twitter.com/AmusedApricot
Check out the studio David works at Gravity Well on Twitter https://twitter.com/gravitywell
David occasionally streams on Twitch, check him out there at https://www.twitch.tv/Amused_Apricot
As David suggested, everyone should check out the Moss devs, Polyarc, on Twitter https://twitter.com/polyarcgames

Episode originally released via Podcast services on 06/13/22

Follow me on Twitter @ https://twitter.com/RedTunicPodcast
Episodes can be found at most podcast delivery services.
Full list found at https://pod.link/TheRedTunicPodcast

Background footage is Super Mario Land 2 & Wario Land

Music from the title track of Rhodes Deep by Ronald Jenkees, http://www.ronaldjenkees.com/

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Tags:
Video Games
Podcast
Red Tunic Podcast
Gravity Well
David Bocek
Destiny 2
Apex Legends
RTP



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