RTX 3050 - The Witcher 3 Next Gen Update (DX11 & DX12) 1080p Ultra+ Ray Tracing & DLSS Tested
The Witcher III Wild Hunt - Next Gen Update
A Big Thanks to CDPR For Early Access & Sorry For The Late Benchmark, I Was Busy :)
00:00 Stuttering Issue + Fix (Use Medium FVR)
00:25 1080p Ultra+ (DX11) RTX & DLSS Not Supported
02:25 1080p Ultra+ (DX12) RTX OFF - DLSS OFF
04:25 1080p Ultra+ (DX12) RTX OFF - DLSS Quality
06:25 1080p Ultra+ (DX12) RTX ON - DLSS Quality
I've Noticed That DX12 is Suffering From Some Issues Like Lower GPU Usage, Poor Performance & Poor Stability Compared to DX11. So I Strongly Recommend DX11 API For This Next-Gen Version !!
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PC Specs,
CPU : Intel Core I5-10400F 2.90GHZ to 4.30GHZ
CPU Cooler : Cooler Master Hyper H410R
GPU : Inno3D GeForce RTX 3050 8GB GDDR6 Twin X2 OC
OC : Core Clock +155, Memory Clock +530
PSU : ANT ESPORTS VS500L 500 Watt
RAM : HyperX Fury 16GB(2x8GB) DDR4 3200mhz
Motherboard : Gigabyte B460M Gaming HD
OS : Windows 10 Pro (x64) Build 21H2
SSD : Crucial BX500 480GB
HDD : WD Blue 2TB 7200rpm
#thewitcher3 #nextgen #rtx3050
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Any questions just ask in the comments, I'll reply as fast as I can !!
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