Rygar - NES - Gameplay Up to Gameover
Rygar for NES
Gameplay Up to Gameover
Game Information from Moby Games
Published by Tecmo, Inc.
Developed by Tecmo, Ltd.
Released Jul, 1987
Genre: Action
Perspective: Diagonal-down, Side view
Visual: 2D scrolling
Gameplay: Metroidvania, Platform, RPG elements
Setting: Fantasy
Misc: Regional differences
This version of Rygar is quite different from the arcade original and its ports, though it shares the same basic story: a legendary warrior rises from the grave in order to defeat the forces of evil in the land of Argool. Rather than being a linear arcade-style game, this version emphasizes exploration and allows the player to re-visit locations with special items that may open previously inaccessible locations.
The game contains a light RPG element in form of permanent power-ups which increase the main character's performance in combat. It also offers multiple viewpoints: the action-oriented stages are viewed from a side-scrolling perspective, but when travelling between zones the game takes on an overhead view that can also lead to combat situations.
Music Composer (uncredited): Michiharu Hasuya