Kung Fu - NES - Gameplay Up to 2nd Level
Kung Fu for NES
Gameplay Up to 2nd Level
Game Information from Moby Games
Published by Nintendo of America Inc.
Developed by Irem Corp.
Released Oct, 1985
Genre: Action
Perspective: Side view
Visual: 2D scrolling
Pacing: Real-time
Gameplay: Beat 'em up / brawler
Interface: Direct control
Narrative: Martial arts
Loosely based on a movie, Kung-Fu Master is a side scrolling action game for one or two players, who alternate turns.
Mr. X has captured the pickpocket Sylvia and it is up to Thomas, a kung-fu master who owns a restaurant, to get her back. She is located on the top floor of Mr. X's castle and Thomas will need to fight his way to the top. Of course, this won't be easy as each floor has many opponents to get past and a floor boss at the end of each level.
Thomas is able to move left and right, jump, duck, and punch and kick. Enemy projectiles such as knives can be kicked in the air to rebound them towards the enemy. On the top floor resides Mr. X himself.
Executive Producer (uncredited): Hiroshi Yamauchi
Produced and Directed by (uncredited): Shigeru Miyamoto
Game Designer (uncredited): Shigeru Miyamoto
Programmer (uncredited): Toshihiko Nakago
Music Composer (uncredited): Kōji Kondō
Original Game Design (uncredited): Takashi Nishiyama