RYSE SON OF ROME Gameplay Walkthrough PART 2 - FULL GAME
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The game's development began in 2006. Originally it was set to be a first-person Kinect-only title for the Xbox 360. However, the developer gradually redesigned the game to become a third-person hack and slash game, with Kinect serving a diminished role. The development of the game was originally handled by Crytek Budapest, but was later transferred to Crytek's headquarters in Frankfurt, Germany. The game's combat emphasizes on "flow", a term referring to a player's ability to move on to fight against another enemy upon defeating an enemy with few limitations in between. The team partnered with The Imaginarium Studios to develop the cinematic and motion-capture technology for the game. Competitive multiplayer modes developed by Ruffian Games were cancelled.
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Ryse: Son of Rome is a 2013 action-adventure video game developed by Crytek and published by Microsoft Studios. Set in an alternate version of Ancient Rome, Ryse follows the life of the Roman centurion Marius Titus as he becomes one of the leaders in the Roman Legion. Gameplay revolves around Marius using his sword to strike enemies and shield to deflect attacks. Execution sequences are featured in the game,
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