S T A L K E R 2 Dev Highlights
Here is a S.T.A.L.K.E.R. 2 dev diary dedicated to the 14th anniversary of the first game in the series — S.T.A.L.K.E.R.: Shadow of Chernobyl.
S.T.A.L.K.E.R. 2, powered by Unreal Engine 4 technology (though that doesn't mean it'll be an Epic Games Store exclusive), promises to deliver one of the biggest open worlds to date, an epic and non-linear story featuring a 'huge' number of endings influenced by the choices made by the players, and modding capabilities that should be available on day one at least on PC.
Needless to say, there's a lot of hype surrounding this game. You might recall that it was first announced all the way back in 2010 by GSC Game World, though the studio then canceled it a couple of years later and moved on to work on Cossacks 3.
Now, at long last, it looks like we'll get S.T.A.L.K.E.R. 2 on PC and Xbox Series S|X in the not too distant future.
Read More: https://wccftech.com/s-t-a-l-k-e-r-2-gets-new-development-diary-from-gsc-game-world/
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