Saints Row Playthrough | Part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=eYQEaKiLLqs



Game:
Saints Row (2006)
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Let's Play
Duration: 15:04
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Welcome to Saints Row! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Saints Row?

Saints Row is an open world, action-adventure video game for the Xbox 360. Like other open world games, Saints Row allows players to freely roam the play space and engage in missions at their leisure. Missions are unlocked by trading in "Respect" points, currency earned by completing mini-games, and are played through three story arcs each with the objective of overthrowing a rival gang.

Saints Row is set in the fictional city Stilwater, modeled on Chicago and Detroit. The player character becomes inadvertently involved in a gunfight between the three gangs fighting for control of Stilwater; Los Carnales, the Vice Kings, and the Westside Rollerz. He joins forces with the 3rd Street Saints gang, based out of the Saint's Row district, and works with the Saints to free Stilwater from gang control.

At the beginning of the game, players create their character through a system that allows them to customize his ethnicity, fitness, face and hairstyle. After completing the first mission, players are then given free roam over the game's open world, the fictional city of Stilwater, which is modeled after Detroit and Chicago. The game makes use of third-person view, which allows players to freely rotate the camera around their character.

Players can run, jump, swim or utilize cars to navigate the world. They may also access the character customization system again at a plastic surgeon, apply cosmetic changes to their character at clothes stores, tattoo parlors, barbers and jewelers, and tune vehicles at chop shops. A personal garage can be used to store customized vehicles, and vehicles that have been destroyed or lost can be redeemed for a cash fee.

Bar the introductory and epilogue mission sequences, missions in Saints Row are divided between three linear story arcs which can be progressed through simultaneously or one by one, each with the objective of extinguishing a rival gang.

Players engage in these missions at their leisure, but a prerequisite to instigate a mission is that they have filled up a bar on their Respect meter to allow them to unlock and play it. Respect is a currency earned by completing activities, which are mini-games that are scattered across the world and have increasing levels of difficulty.

Missions and activities also accrue players cash income, which can be spent on goods and services such as weapons and clothes. Should players fail a mission, they may instantly reattempt it without incurring a loss of their Respect points. Cinemas scattered throughout the game world allow players to replay missions an unlimited number of times.

Players use hand-to-hand combat, melee weapons, firearms and explosives to fight rival gangs and the police. A free aiming reticule appears on the screen while players have weapons equipped. Weapons are accessed by a "weapon wheel" inventory system which appears on the screen as players hold down a button.

Each of the eight slots on the wheel correspond to different types of weapons, such as submachine guns and pistols. Players may only carry one of each type of weapon at a time. Saints Row makes use of regenerative health, but this process can be accelerated by eating fast food items.

A "wanted level" system governs the response by opposing forces to players' aggressive actions. In the head-up display, surrounding the minimap, are two bars; the topmost bar represents rival gangs and the bottommost bar represents the police. As players incite opposing forces, the corresponding bar fills up. Each bar filled is represented by the provoked enemy's logo, be it a star to represent the police or a "gang sign" to represent an enemy gang.

One bar of notoriety will result in non-lethal retalliation however two, three, four or five bars of notoriety will result in a gradually increased lethal response. Notoriety depletes over time, but enemies will continue to be aggressive towards players until the meter recedes. Players may remove their notoriety instantly by utilizing drive-through confessional booths, visiting plastic surgeons, or inputting cheat codes. If arrested by the police, players will reappear outside a police station with a small bounty collected from their earnings.

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