Saints Row The Third - RESHADE - Gameplay - 2020 PC Part 1

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Saints Row The Third - RESHADE - Gameplay - 2020 PC Part 1
Saints Row: The Third is a 2011 action-adventure game developed by Volition and published by THQ. It is the third title in the Saints Row series. As in the previous games, the player-character leads the Third Street Saints gang in a turf war against three rival gangs using a variety of weapons and vehicles in single-player and cooperative play; the game is no longer set in the fictional city of Stilwater, but rather a new one named Steelport, and introduces new gangs, characters, and gameplay features. It was released on November 15, 2011 for Microsoft Windows, PlayStation 3, and Xbox 360. Deep Silver published a Nintendo Switch port on May 10, 2019. A remastered version of the game, entitled Saints Row: The Third Remastered, was also released by Deep Silver on May 22, 2020 for PlayStation 4, Xbox One, and Microsoft Windows.

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Game development began by late 2008. There was high staff turnover from the previous Saints Row team, with only one-fifth of the final 100-person staff having worked on a previous title in the series. They aimed to improve on the series by giving the game a coherent tone, and found it in films such as Hot Fuzz and the game's signature sex toy bat. Saints Row: The Third was built using a proprietary engine known as Core Technology Group and the Havok physics engine.

The game received positive reviews, with reviewers noted its general zaniness and praised its customization options. Critics thought the setting was insipid and that its humor occasionally fell flat, and others thought the game perfected the Saints Row formula. It was a nominee for Best Narrative at the 2012 Game Developers Conference, an IGN Editor's Choice, and a recipient of perfect scores from GamesRadar and G4. A complete edition including the three downloadable content packs was released a year after the original release, and its planned Enter the Dominatrix expansion became the game's sequel, Saints Row IV.







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