Salty but NewGrounds (read description)

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Published on ● Video Link: https://www.youtube.com/watch?v=9I20hs_n1ew



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I'd imagine it'd be a sort of Splatoon/Jetpack Joyride/Burrito Bison style game where you fly around with a spray can jetpack contraption and coat the levels in spray paint while mainly collect paint cans and avoid certain enemies to keep progressing. Another idea is a 3 hit health system, run out of health and it's Game Over, but if Salty's Jetpack runs out of fuel and he touches the ground, you lose no matter how much health you have. I'll also include a score counter for every time you beat an enemy, collect an item, or unlock a new level.
Some of the paint can ideas I have are:

Magenta: Basic can that fuels the jetpack 10%
Pink: Slightly more common can that fuels the jetpack 5%
Red/Paint Burst: Create a burst of paint that launches you into the air, defeats any enemies caught in the burst, and fuels the jetpack 10%
Orange/Laser: Creates a paint laser below Salty that defeats enemies, slowly pushes you higher, and fuels the jetpack 5%
Yellow/Infinite Fuel: Gives Salty temporary infinite fuel that lasts for a few seconds (this doesn't refill your fuel tank)
Lime/Tiny Heal: Heals Β½ health bits but fills the jetpack 20%
Green/Heal: Heals one bit of health and fuels the jetpack 5%
Light Blue/Refill: Refills the jetpack, need I say more?
Blue/Doubler: Doubles your score count and refills the jetpack with Β½ of the current fuel
Indigo/Full Heal: Fully heals your health and fuels the jetpack 5%
Purple/Sheild: A simple temporary sheild that sheilds you from all damage, but not falling. it fuels the jetpack 10%
Lavender/Fragile Sheild: A sheild that only breaks the moment it's damaged, absorbing it (more common than purple) This fuels the jetpack 20%
Dark Red/Risk: It Either fully healls you and drains 10 fuel, or Refills your jetpack and takes away Β½ health bits
Black/Fuel Freeze: Freezes your fuel for a few seconds, preventing it from running out or being filled, but it fills the jetpack 15%
Grey/Random: Has a chance to fuel 1-20%, Heal Β½ to full health, Drain 5%, Take Β½ health bits, or do nothing
White/Teleport: Takes you to the very top of the screen and fuels the jetpack 20%
Brown/50\50 Fifties: Either Heals you to half your health bits, or refills half of the jetpack
Ultraviolet/Spiky Sheild: Creates a sheild that not only protects you from enemy damage, but also defeats them, this fills the jetpack 15% (lasts less than purple's)
Infrared/Screen Burst: Creates a giant paint burst that effects the entire screen, defeating all enemies, and fuels the jetpack 15%
Rainbow/God's Gift: Refills the jetpack, Fully heals, give you a longer lasting Infinite Fuel buff and creates a screen burst
UltraMagenta: Infinite Fuel (Boss exclusive)

Also if you're curious, the guys in the back are (bottom to top): Carmadillo, Janitor, Bearicade, and tERR0R. (most of the bosses)