Sample Part of an Image or Drawing, and Put Samples into Tiles - p5.js Generative Art
In this video, I go over how to grab part of an image (like a jpg) or part of a drawing from the canvas, and put random samples into tiles. You can change the size of the tiles. I also go over the best way to display a jpg on the canvas so the entire image takes up your available screen space. This is part 1 of 2. In part 2 we'll go over rotating tiles and sampling animated drawings. p5.js generative art, creative coding.
Tile Sampling YT (Monet, Van Gogh):
https://editor.p5js.org/StevesMakerspace/sketches/m4esPltCo
Wavy Lines Tiles YT:
https://editor.p5js.org/StevesMakerspace/sketches/kurI2Q4PN
Original Wavy Line Art Maker:
https://editor.p5js.org/StevesMakerspace/sketches/HI1Algi8w
Video about Wavy Lines Art Maker:
https://youtu.be/_9yK32iUHm0
Load, resize, and display image example:
https://editor.p5js.org/StevesMakerspace/sketches/QTxvI18OZ
Jeff Thompson's channel:
https://www.youtube.com/user/jeffkthompson/
Man Destroys Computer clip:
https://www.youtube.com/watch?v=HtTUsOKjWyQ
Join my Discord: https://discord.gg/FSW6zzU
Follow me on Twitter: https://twitter.com/SteveMakerspace
Music:
Funk Down (Sting) by MK2 (theme)
0:00 Intro
0:39 Showing Tile Sampling from images
1:26 Showing Wavy Lines Tile Sampling
2:25 Loading and displaying an image
4:55 Displaying the entire image on the entire available space
6:02 Using "get" to grab a sample
7:14 Code for Tile Sampling (from images / paintings)
12:20 Code for Wavy Lines Tiles
15:01 There's a Part 2!