Samurai Shodown V Special (VSP) - Sogetsu Arcade 1CC
I, uh, forgot the inputs/macros for State of Nothingness and WFT. Fortunately, Sog's WFT isn't super good, and I was able to get by without SoN. I got pretty lucky with the CPU pull as well although Kyoshiro was giving me a bit of trouble this time. I only did Amakusa and none of the other boss characters, apologies if you were looking for that.
Sogetsu is a neat character. His damage output is overall lower than normal, but he can potentially sit on a life lead easier. His 2AB and pillars are always a threat, and when he gets an opening (usually via knockdown) he places a bubble on the screen that will stun his opponent if they run into it, leaving them open to pretty much any follow-up. You can use it to create setups, force interactions, or give yourself space. 5B/2B are good pokes and 5A/2A are reliable close-range buttons that can anti-air somehow. Against the CPU, I don't do anything fancy - I lame them out and spam 2AB. Only going for a simple mixup if the bubble allows me to. The CPUs in this game can be pretty dumb, but they definitely read your inputs, so I play around that.