[Satisfactory] Update 7 - Road to Nuclear Pasta pt13 - Testing Exterior Change
Originally titled "pt12.5", I implemented a change to the building endcaps that I had earlier (lol)
Essentially it makes the endcap a little more pronounced while solving a design issue I couldn't come to terms with- the building wings had arrays of 4, 5, 4 windows and the 5 stuck out a little too much. (Pity, they even took longer to blueprint too) - an experimental change to make them 4, 4, 4 seems to be panning out after testing it on the Red wing. It'd probably take about an hour to make the same changes to Blue and Green wing and then modify all the blueprints so further usage adheres to this new design.
Capped off by exploring the new armament tree, got my rifle, got my bullets coming in, procrastinated building hypertube and transport lanes yet again lmao.
Also bit the bullet and *finally*, for the first time in my entire Satisfactory history, bought parts via the Shop, because I really, REALLY want my hoverpack and having it for 2 or 3 or whatever tickets to make building aluminum itself easier seems like a worthwhile tradeoff since I'm not intending to buy the cassettes and there's a new income via Alien DNA.
Hoverpack next segment! (famous last words)
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