Savage Pond for the Atari 8-bit family

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Published on ● Video Link: https://www.youtube.com/watch?v=GfGr-Kk_TKY



Game:
Duration: 2:46
1,698 views
15


Came also out for:

BBC Micro
Commodore 64
Electron


Game description:

The goal for the player of Savage Pond is to build a colony of frogs. At the start, only a tadpole can be controlled, swimming in the depicted pond. It can eat amoeba, which increase the score, as well as worms which occasionally drop into the water. Eating five of them adds to a counter that, once it reaches 5, makes a beetle larvae appear. Eating it before the worm counter resets advances the game.

Various dangers in and outside of the pond can cause the game to end. Dragonflies for example drop eggs into the pond, which can still be eaten as well as the larvae that hatch from them. Once they have developed into nymphs, they pose a threat however. The Dragonflies themselves can eventually be eaten once the player gets access to the frog stadium, which adds another action (using the frog's tongue) for the player to take - tadpole control is not forfeited.


What I think:

Savage Pond is an unique and kinda weird game, and as I already said on "Salmon Run" I love such kinds of games. However, I love them more if they have good controls.

Savage Pond doesn't have good controls...at all! Still, the rest of the game isn't bad, so I still like it.







Tags:
8-bit
family
Savage
Atari
8bit
YouTube
400
800
XL
Pond
XE