SCP-173 Escaping the Peanut Man| Funny Moments & Fails - Secret Laboratory
In SCP: Secret Laboratory, competing factions are pitted against each other in team-based combat. Each faction wins the round by meeting a different set of conditions:
SCPs win the round by killing all Class-D personnel, scientists, and Mobile Task Force Personnel.
Class-D wins the round when at least one Class-D escapes, the Mobile Task Force Personnel are killed, and all scientists are killed.
The Mobile Task Force wins when at least one scientist escapes, all the SCPs are "contained" (i.e. killed), and no Class-D's escape.
A stalemate occurs when the Mobile Task Force retakes the facility, but a Class-D escapes or no scientists escape.
At regular intervals, players who have died or joined the game while it was in progress will re-spawn as squadrons of Mobile Task Force or Chaos Insurgents. The selection of team spawns is based on a ticket system, with each team having different objectives to gain more tickets.
The facility is randomly generated based on a number of preset layouts and separated into three floors: Light Containment Zone, Heavy Containment Zone, and Entrance Zone. During a game, Light Containment Zone undergoes a "decontamination" process which fills the floor with gas, killing everyone and closing the floor.
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