Searching for Captain Qwark - Ratchet & Clank [Part 1]

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Ratchet & Clank is a third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series.

The game follows the anthropomorphic character Ratchet meeting the robot Clank on his home planet, Veldin. Clank discovers that the villainous Chairman Drek of the Blarg race plans to create a new planet for his species, destroying other planets in the process. Clank convinces Ratchet to help him in his mission to secure the assistance of the famous hero Captain Qwark.

The game offers a wide range of weapons and gadgets that the player must use to defeat numerous enemies and solve puzzles on a variety of different planets in the fictional Solana galaxy. The game includes several mini-games, such as racing or hacking, which the player must complete to proceed. The game was very well received by critics, who praised the graphics, gameplay, voice acting, audio, soundtrack, and comedic approach to the story; some criticism was directed at the camera, the characterization (especially in regard to Ratchet's personality) and the low level of difficulty in early stages.

In April 2016, a film based on the game was released, preceded by a remake for PlayStation 4 based on that work.

In Ratchet & Clank, the main playable character is Ratchet, whom the player controls from a third-person perspective, though a first-person mode to view the player's surroundings is available. The player traverses diverse environments with a large collection of unusual gadgets and weapons, using them to defeat enemies and pass obstacles. Up to 36 weapons and gadgets can be bought or found in the game.

The player begins the game with two weapons: the "OmniWrench 8000", a standard melee weapon with a variety of uses such as interacting with puzzles in the environment, and the Bomb Glove, a short-range grenade thrower. As missions are completed across the game's various planets, more weapons and gadgets become available, including the Blaster, an automatic pistol; the Pyrocitor, a flamethrower; and the Suck Cannon, a vacuum gun, which sucks up smaller enemies and converts them into projectiles. Weapons are either found, or can be bought with bolts, the game's form of currency. The OmniWrench remains the standard melee weapon for close combat, with its own button, as all other weapons assume the role of secondary weaponry and can only be equipped one at a time, though all weapons can be carried in the player's inventory.

Bolts can be found in crates, along with ammo, or dropped from defeated enemies. The player also needs to buy ammo for most weapons, but a small number can function without the need for ammo. Vendors, which sell weapons and ammo, are situated at strategic points throughout levels. After completing the game, the player may choose to enter "challenge mode", in which the game's difficulty level rises considerably, but all bolts and weapons acquired the first time are carried through. There is also the option to buy "gold weapons", more powerful versions of existing weapons. The game's health system, Nanotech, starts at four health bubbles equivalent to be able to take four hits, but upgrades can be purchased, giving the player a total of five hit points with the first upgrade and eight hit points with the second.

Normally, Clank rides on Ratchet's back, acting as a jet-pack or similar device. Occasionally, however, Clank becomes a playable character when Ratchet is unable to explore certain areas. Clank can control "Gadgebots", smaller robots similar to Clank, who perform certain actions for him. Racing, in the form of hoverboard races, appears in the game. Some racing missions are necessary to progress in the game, while others are optional. One level of space combat and a level of flying through the air shooting tankers is also present. Mini-games that unlock doors, extend bridges, or elevate platforms appear in most levels.

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- Intro and Outro by Ross MacKay - FOLLOW AT BANDCAMP Ross MacKay







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