SECRET RARE WEAPONS IN THE NEW FORTNITE! | Totally Accurate Battlegrounds (Let's Play TABG Gameplay)
SECRET RARE WEAPONS - GOING FOR THE WIN! | Totally Accurate Battlegrounds (Let's Play TABG Gameplay)
Totally Accurate Battle Simulator (TABS) is back with an amazing battle royale, PUBG/Fortnite mode called Totally Accurate Battlegrounds (TABG). In today's TABG gameplay we'll be finding secret weapons, exploring the map and getting into some fights against other players - do we have what it takes to snag a victory in TABG and win the game?
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Totally Accurate Battlegrounds was originally made as an April Fools' parody of the Battle Royal genre and the game Totally Accurate Battle Simulator. Jump onto an island from flying trucks, find a gun and survive and look silly while doing it, find and eliminate all your opponents to win the round!
FEATURES:
Huge map
Physics-based EVERYTHING
Unit Customization
FAQ
Why does the game cost money for the people who download it after the first 100 hours?
The first 100 hours after the release will be free for all and that means free forever, if you get the game before the first 100 hours end you will NOT have to pay to keep it. The 4.99$ price after the first 100 hours goes to preserving the game such as server costs etc.
Why are you making a battle royale game?!
TABG is an April Fools' joke, we’ve done one every year since 2016. We've previously combined one of our games with another genre or game. The first year we made Supertruck, a mix between the game Superhot and Clustertruck. Last year we made TABZ which is a mix of TABS and DAY-Z. We spend an enormous amount of lunch breaks and nights playing PUBG, this is an homage to a game we love.
Why are you making another game? Shouldn't you be working on TABS?
We didn’t take much time away from TABS, we took three weeks to work on TABG because we wanted to bring you something while you wait for TABS. We knew that TABZ last year, and Supertruck the year before was very appreciated by our community and thought we’d keep up the tradition by making yet another game for you to play.
Why are you releasing it in June and not April?
We had some networking issues but were determined to finish up the game to share it with you all! Music/SFX by Epidemic Sound: http://epidemicsound.com