Sentry/Gold Titan/Necromancer 2 Gameplay|Tower Defense Simulator
The sentry gets more firerate the longer it locks on and shoots up to x2 the firerate! Also use code "120K" for 250 coins and 60 EXP!
Thank you for 100k+ group members!
+ SENTRY [UNIT] (Fires up to x2 the firerate and locks onto zombies)
+ NEW LOBBY
+ Gold Titan & Golden Zombie (Wave 56)
+ Running (Press SHIFT)
+ New shared cash system (Damage/Players)
+ New zombies (blighted, strong, necromancer 2, golden?)
+ New leaderboards
+ Easy difficulty
+ Elevator player count
* Changed wave cash to (55 per wave)
^ Buffed outlaw (+15 damage instead of +5 at lvl 2)
^ buffed controlled (explosions cannot damage shrike crystals)
^ Improved lvl 5 minigunner look
^ improved zombie turning
^ Improved explosions (new particles & splash damage gives $)
^ buffed hiddens (now are a threat)
^ buffed soldier
v nerfed crook boss (hidden detection moved to lvl 3)
made minigun useless when you could buy 2 crooks for cheaper
v nerfed pyromancer (slowness effect wears off as zombies exponentially)
v nerfed mega servers. Zombies have more hp.
* Moving units now properlly die when stunned
* Fixed explosions blocking mouse target
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