SEPARATED - Lets Play Alien Isolation 6 Years Later (Part 1)
SEPARATED - Lets Play Alien Isolation 6 Years Later (Part 1) shows Mission 1: Closing the Book! We are introduced to Amanda Ripley, her missing mother, and her friends Samuel and Taylor. It seemed like a regular day for all of them until some things go wrong and they're all separated. This episode has mostly cutscenes and tutorials, but let's enjoy this before things get scary and intense! I hope you enjoy! :)
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Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly and published by Sega originally for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Based on the Alien science fiction horror film series, the game is set 15 years after the events of the original 1979 film Alien, and follows engineer Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother.
Alien: Isolation is a single-player action-adventure game with emphasis on stealth and survival horror features. The player controls Amanda Ripley from a first-person perspective, and must explore a space station and complete objectives while avoiding, outsmarting and defeating enemies. Objectives range from activating computers to collecting certain items or reaching a specific area in the game. The player can run, climb ladders, sneak into vents, crouch behind objects to break the line of sight with enemies, and peek over or lean around to gain view. The player also has the ability to go under tables or inside lockers to hide from enemies.
Amanda encounters several antagonists over the course of the game, including hostile humans and androids. These can be defeated with gunplay or other offensive means. The main antagonist, an Alien creature, pursues the player throughout the game. The Alien creature cannot be defeated, requiring the player to use stealth tactics in order to survive. Instead of following a predetermined path, the Alien has the ability to actively investigate disturbances and hunt the player by sight or sound. Along the way, the player can use both a flashlight and a motion tracker to detect the Alien's movements. However, using any of these increases the chance of the Alien finding the player. For example, if the Alien is moving and close enough, the tracker's sound will attract the Alien, forcing the player to use the tracker wisely and remove it as soon as it detects motion. The motion tracker cannot detect enemies when they are not moving and cannot determine if the alien creature is up in the ducts or on ground level.
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