Sevastopol Spaceflight Terminal in Unreal Engine (Work In Progress)
Today I began building Sevastopol's Spaceflight Terminal in Unreal Engine as part of a project I have been planning for a little while to bring an area from Alien Isolation to Black Ops III's custom zombies.
I've spent a total of about 9/10 hours working on this today and I think it's beginning to come together well. The idea is that once this is all assembled to a decent degree, I'll be able to re-create it quickly within the Black Ops III mod tools when they are available. This Unreal project is just so that I have an idea of the assets I need and the way it assembles together.
Finishing off the last few sections and applying textures will be the final stages to this Unreal project, however I might wait until the Black Ops III tools release to texture everything and bring it all together.
I'll be interested to hear people's thoughts!
○ Click Here To Subscribe: http://bit.ly/MattFilerYT
○ Follow me on Twitter: @MattFiler
○ Main Channel: http://bit.ly/9eightFilmsYT
Other Videos By Matt Filer
Other Statistics
Alien: Isolation Statistics For Matt Filer
At present, Matt Filer has 650,536 views spread across 49 videos for Alien: Isolation, with the game making up 3 hours of published video on his channel. This is 85.93% of the total watchable video for Alien: Isolation on Matt Filer's YouTube channel.