Sevastopol Spaceflight Terminal in Unreal Engine (Work In Progress)

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Alien: Isolation
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Duration: 1:45
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Today I began building Sevastopol's Spaceflight Terminal in Unreal Engine as part of a project I have been planning for a little while to bring an area from Alien Isolation to Black Ops III's custom zombies.

I've spent a total of about 9/10 hours working on this today and I think it's beginning to come together well. The idea is that once this is all assembled to a decent degree, I'll be able to re-create it quickly within the Black Ops III mod tools when they are available. This Unreal project is just so that I have an idea of the assets I need and the way it assembles together.

Finishing off the last few sections and applying textures will be the final stages to this Unreal project, however I might wait until the Black Ops III tools release to texture everything and bring it all together.

I'll be interested to hear people's thoughts!

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Tags:
unreal engine
recreation
alien isolation
black ops iii custom zombies
mod tools
game data
extraction
modding
pc gaming
steam
valve
creative assembly
sega
alien
xenomorph
custom map maker
unreal 4



Other Statistics

Alien: Isolation Statistics For Matt Filer

At present, Matt Filer has 650,536 views spread across 49 videos for Alien: Isolation, with the game making up 3 hours of published video on his channel. This is 85.93% of the total watchable video for Alien: Isolation on Matt Filer's YouTube channel.