[SF4] Guard by holding jump backward ? [Solved - read description]
Dummy record : backthrow, dash, sLP, oroshi MP, cLK, hayate LP, dash, tsurugi MK
I hold jump backward as soon as i get thrown. The oroshi combo hits me as it should, but the tsurugi MK is autoguarded for no reason o.O
Explanation : when your char lands on the ground after a empty jump, he cant move for 4 frames. It means no walking, no dashing and in our case jumping. But during this 4f he is able to guard. Since i am holding jump backward, the game remembers the only valid option : back = guard. Also the tsurugi is meaty and hits during these 4 landing frames.
You cant explain that
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