SFV Beta- Ken EX Shoryuken Vortex/Safe Jump

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Found a tricky setup that allows crossup late j.mk or early j.hp that lands in front if the opponent quickrise from EX DP.
Makes Ken's DP whiff (haven't tested others)
Setup isn't meaty, but it can still catch wakeup jumps
Back dash can be caught with either j.hp or very late j.mk
Front dash seems to be the universal way to get out.
For j.mk to crossup, do it very late and you must cancel EX DP from a single normal.
Target Combo won't allow it to crossup anymore because of farther pushback, but you can still use it for safe jump if you do j.hp!

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