Shadow Complex Remastered - Intro \ Part 1

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Shadow Complex is a 2009 platform-adventure video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 through Xbox Live Arcade. The game was released worldwide on August 19, 2009.

The original script of Shadow Complex was written by comic book writer and Star Trek novelist Peter David. The game follows Jason Flemming and his new girlfriend Claire, who opts to explore some caverns the two stumble across. When she does not respond to his calls, Jason follows her. He finds a massive underground complex with soldiers and high-end technology. Jason must rescue Claire and discover the plot behind the faction operating the complex. The game, inspired by the Metroid series, is a 2.5D Metroidvania-style game where the player controls Jason through the underground complex, defeating hostile forces, and finding various power-ups that enable further exploration of the complex.

Shadow Complex's reception has been very positive. It has received and been nominated for several Game of the Year and Editor's Choice Awards. Critics praised the gameplay, narrative and graphics, with several reviewers also stating that its 1200 Microsoft Points price was a bargain. It also broke all sales records for Xbox Live Arcade titles, selling over 200,000 units within the first week of release and as of year-end 2011, has sold over 600,000 copies. A Remastered version was released for Microsoft Windows in December 2015 and Xbox One in March 2016, with plans for PlayStation 4 version later in May 2016.

Shadow Complex is presented in 2.5D format; the game world is fully three-dimensional, but the player can only move in two dimensions, simulating the environment of a classic side-scrolling video game. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to aim with a laser sight. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, they gain new abilities and weapons which allow them to reach new areas.

The game rewards the player with experience points as they complete objectives and defeat enemies. The player can gain experience levels, each level boosting basic attributes of the character. These experience levels grant the player skills such as improved gunfire precision or damage resistance. Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels.


XBLA cover art
Developer(s)
Chair Entertainment
Epic Games

Publisher(s)
Microsoft Game Studios
Epic Games (remaster)

Director(s)
Donald Mustard

Writer(s)
Peter David[2]

Engine
Unreal Engine 3 v5246
Unreal Engine 3 v10897 (remastered)

Platform(s)
Xbox 360 (XBLA), Windows, PlayStation 4, Xbox One
Platform-adventure

NO COMMENTARY Pure Gameplay Let's Play How to Streaming Twitch Walkthrough Playthrough Review Nintendo Microsoft Sony Apple Google Steam iPhone iPad iOS Android Wii 3D 3DS DS Xbox One 360 Playstation PS PS1 PS2 PS3 PS4 PS5 PSP Portable Vita Console PC Mac Windows OSX Live PSN 2160p 1080p 720p 4K 2K HD HQ 60 FPS Demo Beta Singleplayer Multiplayer Solo Coop 100% Achievement Trophy

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Halo https://www.youtube.com/watch?v=SOjE_kWi-b8&list=PLIWGc0BIMJSCxkV3D-ErjT3KJ6n7mN3v0
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