Shadow Empire: Self Challenge, Fear of Walking on Cerberus (Rounds 136 - Victory)

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A lets play of Shadow Empire on a Middle sized Cerberus class on Hard Difficulty. Game speed is set to normal but on a tech 5 start (I normally start on a tech 3 start). The self imposed challenge was chosen based on a poll on Reddit. The final poll results, excluding my vote so I could see the poll is as follows: 10 for Fear of Walking, 7 under the Watchful Eye in the Sky, 8 (9) Uranium glow (my vote so I could see the poll was on this one), 7 Every Last Hex, and 8 What is an OoB. As such we will be playing such that every professional army unit needs an engine of some sort to move around. Towed guns and motorized/mechanized infantry are allowed (Though bias to making sure they have their rides). The Militia are the exception which can do anything they want (It isn't like I have much of a choice with them.). For role play purposes I am starting us on a Cerberus class planet, seems fitting that no one wants to walk when the coldest part of the map is hot day in Death Valley California... They need that vehicle mounted AC. For this game the story modules have been turned off. (I feel they tend to pidgin whole into certain profiles that we aren't doing today.)

Playlist of the whole run:    • Shadow Empire: Self Challenge, Fear of Wal...  




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