Shadow of Tomb Raider Benchmark - Arch Linux vs Windows 11 #LinuxGaming #ArchLinux
#LinuxGaming #ArchLinux #windows11 #shadowoftombraider
This video is revised from my first video. Thanks you reddit user who pointed out in the Ambient Occlusion Setting. Both system have been turned off since HBAO+ is not available in Linux
CPU is overclocked in Bios to 4.45 ghz to have equal result
GPU is overclocked in Windows to 2450-2600 Mhz since noticed in Linux that GPU is boosting at that clock. GPU memory is not touch since Linux is untouched as well. GPU Fan settings is kept on automatic
Smart Access Memory is turned ON in bios
DESKTOP SPECS
OS: ARCH Linux with KDE Plasma 5.22.3 Wayland
Kernel: 5.13.4 Xanmod (modified - I removed some unneeded modules)
Windows 11 - Latest build and latest Drivers (It shows windows 10 in the benchmark because there is no official windows 11 drivers yet.
In game overlay: MangoHud for Arch and MSI afterburner in Windows (I wish MangoHud works in windows as it is easier to configure)
CPU: AMD Ryzen 9 3900XT
Mobo: Asus Crosshair Viii Hero Wifi X570
GPU: Sapphire 6900XT Nitro+
RAM: 32gb G.Skill Neo 3600Mhz CL14
Nvme: Seagate Firecuda 520 1tb
PSU: SuperFlower Leadex 1000W Platinum
Case: Lian Li O11D XL
Monitor: Samsung Odyssey G7 32 inches
Mouse: XENICS Titan GX Titan Air Wireless
Keyboard: Kemove Snowfox 61
Capture Card: ezcap GamedockUltra (able to record only 60 fps)
Video is edited using ShotCut on Linux
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