Shadow Warrior (Pc/Dos) Walkthrough No Commentary

Shadow Warrior (Pc/Dos) Walkthrough No Commentary

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Shadow Warrior is a first-person shooter video game developed by 3D Realms and published by GT Interactive Software. The shareware version was released for the PC on May 13, 1997, while the full version was released on September 12, 1997. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997.[2]

The game's improvements included introduction of true room-over-room situations,[3] the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). Although violent, the game had its own sense of humor and contained some sexual themes. A combination of Shadow Warrior and Duke Nukem 3D: Atomic Edition was published by GT Interactive Software in March 1998, titled East Meets West.[2]

In 2005, 3D Realms released the source code for Shadow Warrior (including compiled Build engine object code)[4] under the GPL, which resulted in the first source port a day later on April 2, 2005.[5] In 2013, Devolver Digital announced the game would be free to obtain for a limited time on Steam.[6][7] Later, Devolver Digital announced that they would permanently offer the game for free.[8]

A remake, also titled Shadow Warrior, was developed by Flying Wild Hog and published by Devolver Digital, launched on September 26, 2013.Lo Wang is a bodyguard for Zilla Enterprises, which has control over every major industry in Japan. However, this has led to corruption. Master Zilla, the president of the Zilla Enterprise, is planning to conquer Japan using creatures from the "dark side". When he discovers this, Lo Wang quits his job as a bodyguard. Master Zilla realizes the threat that Lo Wang poses and sends his creatures to battle him.

Later on in the game, Lo finds that Zilla's minions have killed his old mentor, Master Liep. Following his master's dying words, Lo must avenge his death. The game ends with Lo Wang defeating Master Zilla, who commands a samurai-style war mech. However, Zilla is able to escape Lo Wang, promising a future encounter.Shadow Warrior is a first-person shooter similar to Duke Nukem 3D and using the same Build engine. Players navigate the protagonist, Lo Wang, through three-dimensional environments or "levels". Throughout levels are enemies that attack Lo Wang, which can be killed by the player using weapons such as a katana. Shadow Warrior also features puzzles that must be solved to progress in various levels.[3]

Lo Wang's arsenal of weaponry includes Japanese-themed weapons such as shurikens—which were "likely [to] be dropped in favor of [a] high tech fun weapon" in development[9]—and a katana, and marked the first appearance of a sticky bomb in an FPS, an idea popularized later by Halo. It also includes guns such as Uzis, a riot gun that fires shotgun shells, and the Eraser-inspired[9] railgun (Lo Wang frequently says "Time to get erased! Ha ha!" when picking up this weapon). In addition, the head and heart of certain enemies can be used as weapons.[10]

Shadow Warrior was an ambitious game, containing many features not seen until later first-person shooter games. For example, the game features turrets and various vehicles (such as tanks) that the player can drive around freely in, climbable ladders, and multiple firing modes for various weapons.







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