Ships and Rocks + Tutorial about water removing in UE 4

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Published on ● Video Link: https://www.youtube.com/watch?v=oqG3benFk-0



Game:
Unreal (1998)
Duration: 8:08
4,357 views
96


I talk about the Ships and Rocks pack available on UE 4 marketplace and also give a short explanation on how the water removal technique works in UE 4. Last I compare two packs (Ships and the Harbour). Thanks for the support! Leave a like!
Links:
Ships and Rocks:
https://www.unrealengine.com/marketplace/en-US/product/aba8d32cc4384b5791d84e2ea3131b81
Harbour Pack:
https://www.unrealengine.com/marketplace/en-US/product/e9065140ab474ec699cb890eb028a517

To get water removing working:
1. go to the edit/project settings/Engine-Rendering/Postprocessing/Custom Depth-Stencil Pass and enable with stencil
2. Make sure that your ship mesh has an exterior 'shell' that embodies it with a custom stencil "2"
3 Make sure that there is also interior shell inside this mesh with a custom stencil "253"
4. Attach those shells to the ship so wherever you move the ship - they will follow!
5. To visualize use: Lit/Buffer visualization/Custom Stencil







Tags:
UE 4
water removing
water disapear
ships and rocks
Harbour pack
chinese junk
galleon
modular assets
modular geometry
meshes



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