Shot Charge Super Metroid Pratice
The speed boost counter is what determines when you attain blue suit. When the counter reaches "4", you will attain blue suit. It's that simple.
The speed boost counter is separate from momentum. For every frame you are on the ground while holding dash and a direction, your momentum will increase. The speed boost counter will increment when dash is held while Samus's legs are in the following position (typically referred to as the "magic frame"):
*Stutter Step*
You can release the direction you are using for a moment before pressing Dash. One method for timing this is using the word "lollipop." The "lo" is pressing the direction for the first time, the "li" is pressing the direction for the second time, and the "pop" is pressing dash.
*Tapping*
In addition to stutter stepping, you can tap dash only when the magic frame is happening. To be explicit, the sequence for humans should be:
*Press dash*
As short of a time you are comfortable with
Magic frame happens
As short of a time you are comfortable with
Release dash
If executed correctly, your speed counter will increase at the usual speed, but your momentum will increase much slower because it is only increasing while you are holding dash.
Combining these techniques can give many different patterns of short charges with varying distance and ease. You should figure out which pattern works best for you for each situation.
You can reference the short charge pattern you are using by referring to the number of times you press dash during it and whether or not a stutter is involved. For example, if you perform a stutter and tap dash three times total during the pattern, it would be referred to as a "stutter three tap" or "stutter 3."
Beyond four dash taps is impractical because you only need four taps for the speed boost counter to reach "4" and thereby attain blue suit.
Short charge can be achieved using a tempo between 153-160bpm, by pressing forward at the start of the bar, and tapping dash on each successive beat. For example: 1. hold forward 2. tap dash 3. hold dash (2 tap) or 1. hold forward 2. tap dash 3. tap dash 4. hold dash (3 tap). Pressing down at the first beat of the next bar will charge a shinespark. See the tutorial by Truemoss for further details.
*Quick charging* makes it possible to activate Speed Booster faster, resulting in shorter distance needed to charge a shinespark or pass through certain blocks.
Normally, Speed Booster is activated by simply holding dash and a direction together until it activates and blue suit is obtained; however, if you start by holding the direction and then press and hold the dash button about half a second later, Speed Booster will kick in slightly earlier.
The more advanced technique, known as short charging, uses an even shorter distance, and is required for some of the trickier room strategies, including the optimal Draygon strategy that a few categories utilize.
Other Videos By Metroid Gameplays
Other Statistics
Super Metroid Statistics For Metroid Gameplays
Metroid Gameplays presently has 170,168 views for Super Metroid across 720 videos, with His channel publishing over 32 days worth of content for the game. This is 79.91% of the total watchable video for Super Metroid on Metroid Gameplays's YouTube channel.