Silent Hill 4: The Room ~The Building~ Part 5
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Silent Hill 4: The Room is a survival horror video game, the fourth installment in the Silent Hill series, published by Konami and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo.
Developer(s): Konami Computer Entertainment Tokyo
Publisher(s): Konami
Director(s): Suguru Murakoshi
Producer(s): Akira Yamaoka
Artist(s): Masashi Tsuboyama
Writer(s): Suguru Murakoshi
Composer(s): Akira Yamaoka
Platform(s): PlayStation 2, Xbox, Microsoft Windows, PlayStation Network
Release date(s): [JP] June 17 2004, [NA] September 7 2004, [EU] September 17 2004
Genre(s): Survival horror
Language: English
Played on PC
The objective of Silent Hill 4: The Room is to guide player character Henry Townshend, as he seeks to escape from his apartment. Gameplay centers on the apartment, which is shown through a first-person perspective and contains the only save point. The other areas of the game are reached through holes formed in the apartment. For the first half of the game, the room restores Henry's "health" (a measure of the amount of damage that he can endure before 'dying'); in the second half of the game, however, the room becomes possessed by hauntings that drain his health.
In the main levels of the game the player uses the usual third-person view of the Silent Hill series. The player has a limited item inventory which can be managed by leaving unneeded items in a chest in Henry's room. Silent Hill 4 emphasizes combat during gameplay, with a near-absence of complex puzzles in favor of simple item-seeking tasks. Unlike previous games in the series separate difficulty settings for combat and puzzles are not available, changing the combat difficulty also affects the difficulty of puzzles. In the second half of the game Henry is accompanied and helped in combat by his neighbor Eileen Galvin; Eileen cannot die while she is with Henry, although as she takes damage she succumbs to possession. The damage Eileen takes in the game determines whether or not she dies during the final boss fight, directly affecting the ending achieved.