SILICA: A Day With The SILICA DEVELOPER (Interview)
Greetings all! Today I bring you an absolute chonker of a video that I genuinely can't believe has come into existence. Praise John. Regardless our dear Martin graced us with not a single hour but seven hours worth of questions, interactions, comments and even took us into a server to show us some incredible details, exploits and more. I hope you all enjoy this Interview and hopefully we'll be able to do more like it in the future!
SILICA main discord link: https://discord.com/invite/QAqhhkYmM7
Some gigachad legend made a google doc shortlist for those who want a quick read: https://docs.google.com/document/d/13aR20Uj87CeT9GNRT6Wx86BfPeS7CGDNZYZk2c-4cdI/mobilebasic
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Massive shoutout to @mrocza for doing the entire chapter system!
Timeline:
00:00 - Start
03:10 - Stream start
04:48 - Developer introduction
05:30 - Incubator program
06:37 - Previous work at Bohemian Interactive
09:27 - Game origin
12:50 - Name of the game
13:55 - Games that provided inspiration for Silica
20:40 - Silica as a solo project
25:53 - Potential dev team expansion
28:54 - Favorite unit
30:55 - Expectations on release
38:01 - Modding
39:50 - Graphical fidelity and RTS mode
42:51 - Oh god the harvesters…
51:05 - Plans for Linux and Mac release
54:01 - Harvester design
58:26 - Why early access now?
1:01:14 - Localizations
1:02:01 - The use of AI generated images
1:05:12 - Centauri units
1:08:07 - Alien worms
1:10:48 - Map functionality
1:12:01 - FPS players as squad leaders
1:14:00 - Test build of the game
1:15:55 - Map weather system
1:18:15 - Alien queen
1:19:50 - Command AI improvements
1:23:22 - QOL for commander players
1:25:15 - Biomes other than desert
1:28:59 - Weapons of mass destruction
1:30:53 - Server player count
1:36:30 - Weapon customization
1:38:27 - Spawn point selection
1:40:19 - Personal resources for FPS players
1:46:40 - Priority Issues
1:49:43 - FPS players building structures
1:53:50 - Clans, tags or identifiers
1:55:24 - Jetpack troopers
1:57:32 - Replay function
2:02:23 - Flamethrowers
2:03:14 - Game balance
2:09:07 - Unit rank up
2:12:01 - Friendly fire setting
2:14:50 - Best player feedback practices
2:16:59 - Projectile range limits
2:20:20 - Results for the unit cap poll + Mechs
2:21:58 - Creative control over the game
2:24:12 - Night vision and blinding lights
2:29:43 - Other alien units
2:31:04 - Human fortifications
2:32:44 - Bipedal aliens
2:32:00 - Mangos
2:33:25 - Lore
2:36:22 - Prospector mode
2:38:04 - Lakes and caves
2:40:04 - Building and unit upgrades
2:43:02 - Ping system
2:45:19 - Community expectations
2:46:59 - Creep/growth on alien controlled areas
2:50:13 - Radar station
2:51:13 - Drop pods (interrupted)
2:55:41 - Competitive play
2:56:58 - Alien abilities
2:58:11 - Silica crystal collision
2:58:51 - Infantry transportation
3:02:30 - Outpost building
3:03:24 - Hold/toggle ADS
3:05:21 - 2v2 matches
3:08:15 - Alien air units
3:10:48 - Suicide units
3:11:59 - Harvester landing pad
3:15:17 - Game YouTube viewership
3:15:58 - Other sources of biotics
3:18:41 - Logistics, healing and fixing
3:21:38 - Alien borrowing mechanic
3:23:18 - Building placement
3:24:24 - Additional factions
3:25:20 - Map sizes
3:28:37 - Alien tunnels
3:32:09 - Content for 1.0 release
3:33:28 - Resource placement
3:36:33 - Alien movement speed
3:47:13 - Light performance problems
3:58:50 - Anti air combat
4:01:08 - Ranged alien units
4:05:17 - Rift basin flower pot
4:07:26 - Live tour of the game
4:11:25 - Alien node placement
4:12:30 - Air battle
4:14:42 - Air vs impaler squad
4:16:47 - Weak points and ballistics
4:33:08 - Sound effects
4:38:15 - Tank muzzle blast
4:40:09 - Alien weak points
4:42:11 - Reload animations
4:42:50 - Flying unit sound and utility
4:47:27 - Transport vehicles
4:48:28 - Building interiors and geometry
4:54:47 - Heavy infantry
4:56:59 - Crabs hiding in building geometry
5:03:33 - In-depth research and miscellaneous questions
5:12:58 - Gameplay statistics
5:17:59 - Communication with the players
5:19:35 - Queen interfacing with the nest
5:27:39 - Titan alien
5:33:28 - Word on crazy ideas, mods and oversaturation
5:35:35 - Need for Speed Silica
5:40:09 - Ground vs air showcase
5:46:27 - Alien carrier units
5:49:34 - Long term plans
5:54:20 - Support options
6:04:03 - Name of the alien faction + Centauri Lore
6:12:31 - Tank battle
6:24:32 - Miscellaneous questions
6:36:15 - Steam integration
6:39:13 - Pulse tank battle
6:44:51 - Solar panels and fusion reactor
6:46:33 - Team balance
6:47:25 - Survival/siege game mode
6:49:37 - Light quad battle
6:56:05 - Stream summary
7:00:14 - Out of questions
7:01:50 - Notes from QA
7:03:41 - Dodgy pudding
7:06:32 - VR
7:08:00 - Altitude limits
7:10:05 - Tidal wave of crabs
7:15:30 - Good place to end it
7:17:21 - Pile of goliaths
7:24:03 - Rockets vs goliaths
7:30:35 - The goodbyes
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TheDeadWizard currently has 103,614 views spread across 33 videos for Silica. About 14 hours worth of Silica videos were uploaded to his channel, or 34.28% of the total watchable video on TheDeadWizard's YouTube channel.