Sim Theme Park -- Put Rides in Other Parks (60+ total!!)

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Here's how you do it:

0. If you haven't already, get the XP fix and 2.0 patch from http://www.adamhearn.co.uk/games/themeparkworld/tpwwin2kfix.html (the link works now, I promise) IF YOU CAN'T GET SIM THEME PARK TO RUN, THEN DOWNLOAD THIS.

1. Copy and paste your SimTheme Park/data/levels folder to your desktop. If something goes wrong, delete the modified folder and paste this copied folder in its place and you'll fix everything.

2. Whenever I ask you to copy something, copy files from this alternate /levels folder to the actual /levels folder. The reason you should do it is so you know which rides are part of which theme, so you don't accidentally paste several copies of a ride in one park. Also, when you are asked to overwrite existing files, just click NO.

3. Copy all the files from /space/rides, /hallow/rides, and /fantasy/rides to /jungle/rides. If you do this right, you should have every ride in Lost Kingdom.

4. In the same manner above, copy all the rides into /hallow/rides, /fantasy/rides, and /space/rides. If you've done steps 3 and 4 correctly, you should copy and paste things 12 times.

5. You can also do shops and sideshows if you want. Repeat steps 3 and 4, except replace /rides with /shops or /sideshow.

6. Now, you have to delete a few rides. These rides will crash your game no matter what you do. In /jungle/rides and /space/rides, delete pumpkin.wad, brainb.wad, and flamingo.wad. In /hallow/rides, you only have to delete flamingo.wad. In /fantasy/rides, delete pumpkin.wad and brainb.wad.

7. This is optional, but it's a good thing to do. Go to /space folder and open global.sam in Notepad. You'll see the text "Keys.CostToEnter" next to the number 5. Change it to 1 and you can enter the park with only one key. You can do the same in the /fantasy folder.

8. Fire the game up, cause if you did it right, it should work.

Here are the catches:

a. Not every ride will have fully correct textures. Some of them will be replaced with a weird tan color in parts. It's not important since the rides function as normal.

b. Since you start out with 15 or so rides, it makes the game really easy, as you can just plop down everything and charge big gate fees and rake in money.

c. Any existing parks you may have built can't include any new rides. Don't worry, they will still load if you want to preview them anyway. Also, your golden tickets will carry over fine.

d. Ride files with the same name won't carry over at all, even if you change the name of the files. These usually include water rides, go-kart tracks, bouncy castles, and bumper cars. Also, the three rides, Putrid Pumpkins, Brain Buster, and Flamingo Fling, don't work in any parks other than their originals.

e. I don't know which features will crash the game, so I'm going to have to do a lot of trial and error with them. It's probably not worth it because most of the features don't have textures that work right (example. the gravestone is just a little brown nub in other parks).

f. Some of the rides' sound effects will be replaced with other, random sound effects. Apparently, there's not much that can be done to fix this either.

Tell me if it works or if you can't understand something.







Tags:
sim
theme
park
world
bullfrog
maxis
amusement
roller
coaster
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