Simcade Or Arcade Physics? - LCQ Studios Motocross Game Needs Your Input

Simcade Or Arcade Physics? - LCQ Studios Motocross Game Needs Your Input

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The LCQ Studios Motocross: Chasing The Dream game has been in development for a while now and I most certainly would like to see it supported to full release. The LCQ Studios website forum page had the team proposing a few things about the game I felt were important to share with you guys if you were unaware. The game is also listed as "coming soon" on Steam on PC. Let me know in the COMMENTS what your thoughts are on the game and the ideas they have.

If you enjoyed the video, SHARING it helps out a ton! You are way to awesome, for real!!!!!

Motocross: Chasing the dream is a game being developed by a group of veteran MX Simulator content creators and players. This project was started out of curiosity and desire to facilitate change within the niche motocross game genre because a lot of the characteristics that give motocross its identity are nowhere to be seen during gameplay.

While MCTD is in an early access state, we plan on updating and expanding the game over time to achieve the best online racing with proper replica series, an in-depth career with a rich story, support for modding and user-created content, great media and race broadcasting tools, and so much more.
Early Access Features

Single Player
*AI racing planned for later in early access

Wide range of bike sizes (50,85,125,250f,250t,450f,500?)
Change number of laps
Change the weather or set to random weather (motocross only)
Slight changes in track heightmap so the track isn’t the same every time in terms of ruts/breaking bumps/etc
3 main camera modes (3rd person, first-person, free move within certain boundaries)
Rider Falloff (you have to walk/run back to your bike to get back on. Promotes clean, smart riding like real-life riding)
Tear offs/mud on-screen (can be turned off in single-player if desired while servers have the option to enforce it or to not enforce it)
Different ground types ex. mud, loam, sand, hard-packed, etc (affects bike handling)
Wash bike after a session at your pit/house/garage

Multiplayer
*No server software will be released during the first few alpha builds, but they will be available for verified 3rd party hosting sites upon request after the first early access release

Text chat
Voice chat (most people use TeamSpeak or discord but it will be there). Can mute other players.
Basic server commands via the dev console
Practice, qualifying, last chance qualifier, heats/main or moto/moto, single races (can join straight in while practice and qualifying are in progress, otherwise, the player will be put in warm-up).
Vote for next track
Vote to kick player if being obnoxious (will be removed if being abused)
Vote laps
Vote for current weather (outdoor only)

Customization
Choose bike size
Choose bike brand (No real brands will be in the game as of now)
Choose Graphics
Change bike plastic and part colors
Choose from a plethora of different parts
Choose rider gear
Tune bike from in your garage
Pull bike off the stand and ride out of your garage to your house/test track to try out your new setup

User Created Content
Custom gear sets using our template cutouts (.png)
Custom bike graphics using our template cutouts (.png)
Custom tracks using our track editor
Import custom heightmap from Photoshop into the editor
Custom objects (can change the color, scale, transform, rotate)
Custom brush templates
Custom ground textures
Built in brushes, textures, track objects
Access to some basic properties in our terrain shader

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motocross chasing the dream



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