Six Days In Fallujah | Operation Crazy Horse Co-O Gameplay
For the first time in Six Days, we’re introducing an M1 Abrams tank into the mission formula. While “Crazy Horse” cannot be manned, players are responsible for escorting the vehicle deeper into the city. The only path forward is a narrow one, and CH will be exposed not only at its flank but also at its sides—all serving as blind spots. The independently operated cannon may provide accurate coverage at 12-o’clock and neighboring areas, but this simply won’t be enough against the many, many threats that present themselves up close in Objective Virginia. What’s your plan of action when your strongest asset can also become your most vulnerable? #sixdaysinfallujah #gaming #mr50caliber
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