Skull and Bones | RTX 3080 | Ultra Settings + Raytracing | 1080p/1440p/2160p | Performance Test
Skull and Bones is an upcoming action-adventure video game developed by Ubisoft Singapore and published by Ubisoft. The game is set to be released in February 2024 for Amazon Luna, Microsoft Windows, PlayStation 5 and Xbox Series X/S. A version for Google Stadia was planned before the service's shutdown. The game revolves around piracy and naval warfare with a fantastical setting during the late 17th century, the peak of the historical Golden Age of Piracy.
RTX 3080 running Skull & Bones on Ultra High Settings with TAA, DLSS with 1080p,1440p and 2160p
System Specs:
CPU: Ryzen 5 5600X (Stock)
GPU: NVIDIA RTX 3080 FE 10GB GDDR6X
RAM: 32 GB DDR4 @ 3000 MHz
Timestamps:
00:00 Ultra Settings | RT: ON | TAA:Native [1080p]
01:38 Ultra Settings | RT: ON | DLSS:Quality [1080p]
04:31 Ultra Settings | RT: ON | TAA:Native [1440p]
07:48 Ultra Settings | RT: ON | DLSS:Quality [1440p]
11:30 Ultra Settings | RT: ON | TAA:Native [2160p]
13:23 Ultra Settings | RT: ON | DLSS:Quality [2160p]
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