Skull and Bones | RTX 3070 | Ultra Settings + Raytracing | 1080p/1440p/2160p | Performance Test
Skull and Bones is an upcoming action-adventure video game developed by Ubisoft Singapore and published by Ubisoft. The game is set to be released in February 2024 for Amazon Luna, Microsoft Windows, PlayStation 5 and Xbox Series X/S. A version for Google Stadia was planned before the service's shutdown. The game revolves around piracy and naval warfare with a fantastical setting during the late 17th century, the peak of the historical Golden Age of Piracy.
RTX 3070 running Skull & Bones on Ultra High Settings with TAA, DLSS with 1080p,1440p and 2160p
System Specs:
CPU: AMD Ryzen 5 5600X (Stock)
GPU: EVGA RTX 3070 Black Gaming 8GB GDDR6
RAM: Corsair Vengeance 32GB DDR4 @3000MHz [Dual Channel]
Timestamps:
00:00 Ultra Settings | RT: ON | TAA:Native [1080p]
02:16 Ultra Settings | RT: ON | DLSS:Quality [1080p]
05:02 Ultra Settings | RT: ON | FSR:Quality [1080p]
07:37 Ultra Settings | RT: ON | TAA:Native [1440p]
09:45 Ultra Settings | RT: ON | DLSS:Quality [1440p]
12:51 Ultra Settings | RT: ON | FSR:Quality [1440p]
15:48 Ultra Settings | RT: ON | TAA:Native [2160p]
18:57 Ultra Settings | RT: ON | DLSS:Quality [2160p]
21:28 Ultra Settings | RT: ON | FSR:Quality [2160p]
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