Skull and Bones | RTX 4080 4K, 1440p DLSS 3.5 Quality | Ray Tracing | PC Performance

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Published on ● Video Link: https://www.youtube.com/watch?v=wZ7OIqUkdCs



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Skull and Bones Closed Beta gameplay and performance benchmark at 4K, 1440p DLSS 3.5.0 Quality with Ray Tracing and Very High settings on i7 10700F + RTX 4080

Special thanks to Ubisoft for providing me with access to this game, I really appreciate it a lot!

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WATCH NEXT:
○ GeForce RTX 4080 - Test in 20 Games at 1440p and 4K - https://youtu.be/UNVGLfeQm_8
○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games - https://youtu.be/Ohcrw8brCp4

Timecodes:
○ 0:00 - 4K DLSS 3.5 Off, Ray Tracing On, Very High Settings
○ 2:39 - 4K DLSS 3.5 Quality, Ray Tracing On, Very High Settings
○ 5:10 - 1440p DLSS 3.5 Off, Ray Tracing On, Very High Settings
○ 7:42 - 1440p DLSS 3.5 Quality, Ray Tracing On, Very High Settings

Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2x8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601

I have partnered with Ubisoft to produce this content.

#skullandbones #rtx4080 #ubisoftpartner #ad




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