【Skullgirls ∞Endless Beta∞】Valentine Super-jump combo

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Published on ● Video Link: https://www.youtube.com/watch?v=hiyVURpUQjY



Game:
Skullgirls (2012)
Duration: 0:20
1,177 views
23


Patch 12/22 notes:
Versus-Style Superjumps #2, a bit more Skullgirlsish
- Superjumps are now only slightly higher than Real Game superjumps (10% instead of 55%). Connecting an attack still reduces your upward velocity a bit.
- Launcher heights returned to normal. Launchers still launch every character the same height regardless of weight (this is probably staying even if superjumps don't, it's a good fix).
- Joystick still gives air control during superjumps. Backward acceleration from Back is smaller, and is halved once an attack has connected during the jump.


Full Patch notes/source: http://steamcommunity.com/games/208610/announcements/detail/206369156004081872







Tags:
Combo
Skullgirls (Video Game)
Video Game Culture
Video Game (Industry)
Jump
Jumping
Effects
After
Jumps
Valentine
Roof
Industry (Organization Sector)
After Effects
Special
Valentine (Film)



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