
Skyrim: How To Make An OVERPOWERED CONJURATION Build Early
A Guide on creating an OP Conjuration focused build early on legendary difficulty. Played on the most recent version of Skyrim the special edition, no mods were installed during the playthrough.
Perk progression
|2 Novice Conjuration | 3 Apprentice Conjuration| 4 Mystic Binding| 5 Adept Conjuration | 6 Expert Conjuration |7 Summoner 1/2| 8 Atromancy | 9 Elemental Potency| 10 Twin Souls| 11 Armsman 1/5| 12 Armsman| 13 Fighting Stance| 14 Juggernaut 1/5| 15 Juggernaut 2/5|
Allocate the rest of the perks as you see fit, however I would recommend continuing to put perks into One handed/ Heavy armor, or branch off into another magic school tree.
If you enjoyed feel free to check out some of my other OP early guides: check out some of my other videos: https://www.youtube.com/playlist?list=PLT8BqvZYnSLn4Xmwbru68VmAJ2yCfSROg
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