SlapSmash | Updated Zero Gameplay WIP
He won't be fully completed as motivation on the team went down for Zero recently, but we'll drop what we had of him as well as getting him fully functional.
0:00 - Gameplay
3:25 - Showcase of the star K.O.
Changelog:
- The moveset is no longer over Lucario and instead over Mario.
- The model received a major face lift and new expressions.
- An updated/new set of recolors.
- Major GFX overhaul.
- A new run animation and forward air move animated by GoldenNickXT
- GoldenNickXT also reanimated the neutral special, jumps, and up air to look nicer.
- Neutral special no longer stops you in place, you can hold the special button to charge and keep moving and attacking. Getting hit resets the charge however.
- Side special no longer can be angled to better balance him.
- Up special doesn't immediately send you back down at the end of it anymore.
- The spear and knuckles models were moved to Zero's model to free up space.
- Zero gets a few model alts as well so he has new costumes to play with.
Credits: (If I forget anyone, this will be updated)
GoldenNickXT - Porting the moveset to Mario, coding the neutral special, animation work, and other misc PSA coding.
MollyMations - Overhauling Zero's Brawlified textures and recolors.
GrandAzel - Overhauling and creating new GFX for Zero alongside some PSA coding.
Sad_Potato - Model edits and fixes, animation, and Wii testing.
Sylv - Model edits, namely the mouth expressions
Burrotis Man/SoN1c2001 - Renders, sound edits, expression code implementation, model changer edits, two animation edits and PSA coding/misc fixes.
Ale64 - Recolors and alts.
CaliKingz01 - Made the original PSA
PMEX Remix Team - Made PSA and moveset changes that we built off of.