SM64 Lost Universe 1.5: Kappowser's Legacy Part 8 - Isles of Isolation
0:00 Level Entry from Course 6
3:58 Vanish Cap Switch + Under the Fortress Star
7:14 Barge Through the Front Door
9:58 Wide Wallkick Challenge
13:23 King Neptune's Secrets
26:08 Retarded Red Coins
This hack started so positively, but now the wheels are falling off, and it's only going to get worse. Isles of Isolation has so many filler jumps that make this experience painstakingly dull. There are so many parts to this stage that go on WAY too long. Whether it be wallkick sections that seem to extend to infinity, QSLG chains, or 784298428942 jump kicks. And I gotta say, I'm getting really sick of nothing being aligned in this game. Every wall kick section changes your angle slightly and its fucking annoying. Why does everything need to be made this way? It just comes off as amateur work. There is also a shocking amount of invis walls in this level. If these aren't intentional, then that is just embarrassing.
The 3 normal stars here were quite easy, but secrets and reds are endurance tests that will probably make you nervous. I think it's debatable whether B1 reds or VC reds are the hardest star so far. VC reds has a rough beginning but then the rest is just don't choke for 15 minutes.
Rating for this level: 3/10
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