SM64 Multiplayer - “Hazy Maze Cave All Stars TAS” in 2:13.30

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Published on ● Video Link: https://www.youtube.com/watch?v=ef-jtlTJqdU



Super Mario 64
Game:
Duration: 2:20
16,218 views
286


Tool-Assisted.

SPOILERS:

This speedrun does not use the taunt cancel exploit (which allows you to cancel any movement you do, including star animations).

If Mario or Luigi bonk into each other after collecting a star, this cancels the star animation celebration, meaning both players can carry on in the level.

If Luigi enters a room and Mario isn't in it, the textures are unloaded until Mario enters it. Mario also had to be close to Luigi for yellow coins/enemies to appear, but red coins are always loaded.

I tried a BLJ directly to the “Metal Head Mario Can Move” star from the elevator next to the red coins, but the red gate blocks Mario and Luigi from leaving, leaving them stuck in that room.

If you’re wondering why there’s no double star spawn for the red coin and 100-coin star, it’s because I realised that collecting the coins at the lower area of the level seemed faster, since I can avoid collecting some slower coins nearer the start.

SM64 Multiplayer romhack made by Skelux: https://www.youtube.com/skelux

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