Snake Plays: Metal Gear Solid V (pt. V)
This one took me a few tries.
I appreciate how satisfying it is to stealth through these missions. In previous games, going for no alerts meant going through the entire game, in one straight shot, without being seen. You could save, sure, but going through about nine hours (on average) of gameplay without screwing up once is still a daunting task regardless of whatever safety nets you place for yourself.
These missions, on the other hand, are much more compartmentalized--and significantly shorter--making the prospect of sneaking through with no kills and no alerts easier on the mind at the very least. That's probably the one thing I like about the PO/PW-style mission format.
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