SNES Classic Hacked! - How To Add SNES Games!!!
UPDATE: You can watch my latest videos to see that this is all Automatic now!
The newest hakchi changes have the following known presets included:
{ "SUPER MARIOWORLD", 0x1011 },
{ "F-ZERO", 0x1018 },
{ "THE LEGEND OF ZELDA", 0x101D },
{ "SUPER MARIO KART", 0x10BD },
{ "Super Metroid", 0x1040 },
{ "EARTH BOUND", 0x1070 },
{ "Kirby's Dream Course", 0x1058 },
{ "DONKEY KONG COUNTRY", 0x1077 },
{ "KIRBY SUPER DELUXE", 0x109F },
{ "Super Punch-Out!!", 0x10A9 },
{ "MEGAMAN X", 0x1109 },
{ "SUPER GHOULS'N GHOST", 0x1003 },
{ "Street Fighter2 Turb", 0x1065 },
{ "SUPER MARIO RPG", 0x109E },
{ "Secret of MANA", 0x10B0 },
{ "FINAL FANTASY 3", 0x10DC },
{ "SUPER CASTLEVANIA 4", 0x1030 },
{ "CONTRA3 THE ALIEN WA", 0x1036 },
{ "STAR FOX", 0x123B },
{ "YOSHI'S ISLAND", 0x123D },
{ "STARFOX2", 0x1245 },
{ "FINAL FIGHT", 0x100E },
{ "DIDDY'S KONG QUEST", 0x105D },
{ "KIRBY'S DREAM LAND 3", 0x10A2 },
{ "BREATH OF FIRE 2", 0x1068 },
{ "FINAL FIGHT 2", 0x10E1 },
{ "MEGAMAN X2", 0x1117 },
{ "FINAL FIGHT 3", 0x10E3 },
{ "GENGHIS KHAN 2", 0x10C4 },
{ "CASTLEVANIA DRACULA", 0x1131 },
{ "STREET FIGHTER ALPHA", 0x10DF },
{ "MEGAMAN 7", 0x113A },
{ "MEGAMAN X3", 0x113D },
{ "Breath of Fire", 0x1144 },
I show the entire process of adding SNES Games to the SNES Classic! Disclaimer, this is meant to show how it is done, and is not a very user-friendly method! I would suggest waiting until the Official Hakchi is updated:) But, at least you can see the process from beginning to end! If you do dare try it, keep in mind you put your Mini SNES at risk since there are still bugs being worked out! And, unless you are an intermediate or expert user, don't touch it with a ten foot pole! Enjoy the video!!! The next video I post will be how to Compress Games for use on the SNES Classic, as well as manipulate save states!
Personal thanks to illadope for helping me test perimeters out!!!