Solo Shooter RPG That Feels Like Tarkov Mixed With STALKER - Anarchy: Wolf's law (First Look)

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In this Anarchy: Wolf's law gameplay video we take a first look at this action shooter filled with looting and capturing zones. This game has strong mixes of Escape From Tarkov, STALKER, Deadside, PUBG, and other similar games. It is a single player experience but you can compete with others by capturing zones which they can take over by meeting the right criteria you set. I fell in love with the looting and selling to the trader, the easy upgrading system, and the gun fights can feel a little off with the aiming but still very fun.

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A small industrial hinterland is subject to chaos. Your right to be here must be constantly defended. Step by step you establish your own order in the area, discover new places and improve your character's skills. Remember that you are not the only one who wants to rule here, invite your friends and show them who is boss. You won't play directly with your friends, but that doesn't mean they can't interfere in your gameplay. Set in a new post-apocalyptic sci-fi universe, players will encounter a seamless, open world filled with colorful enemy characters, various mutant categories and a variety of intense and exciting adventures. Unique gameplay allows players to interact while in single-player mode. Try your hand and only the strongest will have power in the region.

Features of the game:
- Active agile first-person shooter.

- Strategic and economic gameplay

- Ability to compete with friends or with random people in implicit multiplayer mode.

- Large number of weapons. Pistols, submachine guns, submachine guns and machine guns are available to you in the game.

- Cars, trucks and helicopters. Use passenger cars to quickly move between locations. You can also use trucks to transport economically important cargo. And only very influential players can afford to maintain a helicopter.

- The large open world of 9 square kilometres will be fully accessible, but not every region is safe to be in.

- Dynamic change of time of day

The game is structured so that each of the players in the room plays their individual single-player game, but the global positions are synchronised between room members. I.e. if you capture a strategic point, for everyone in the room it is shown as yours, if you have enough resources to strengthen the defense of that point, it will be much harder for all the other players to capture it, because of the increased number of defense bots, or to increase their combat quality, at your expense. You can also increase the redemption cost of a point by investing game money into its development, and it won't be enough for the other players to capture the point, they will have to possess an amount of money higher than the bar you set. For example there is always the choice to strengthen one position but very well or two positions but at an average level. What is the best course of action is up to you.
When approaching an objective you will have the choice of passing it in Stealth mode or engaging in an open confrontation in Arcade mode. Stealth mode is favoured in high difficulty areas where reinforced defence forces are more likely to kill you if alerted, but where you can get a lot of bang for your buck if you play stealthily. If you stand on the threshold of a region that you can, feel free to include arcade mode, in which case you will have a place to rebuild near the captured positions, as well as, depending on the training of your character, starting bonuses when revived. Remember, however, that all bonuses have to be paid for in coin.

Each point has a certain economic value. Owning combinations of control points increases their economic potential many times over. With that in mind, it must be understood that not only skillful weaponry will bring you closer to victory, but also the intelligent allocation of economic resources. You'll need to keep the infrastructure of your facilities in good working order to maximise your profits. Infrastructure can be damaged by time or by a rival saboteur if he enters your territory.

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