Some Guy's SMW Challenge [40] Mario Versus the RNG!

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Link to a reuploaded version that preserves the annotations:
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SMW challenge by mwilson90: In each of the nine five-tiered 1-up chambers, collect all 5 1-ups, then finish the level. Cape-spinning the sides of the blocks is not allowed, and if there is a carriable object available in the level that I can hit the blocks with, I must use it. Otherwise, just hit the blocks with my head. (Also, I'm forbidding myself from using the block-cloning glitch in the 1-up chambers, since it could really break this challenge!)

Argh! This one was a pain! The RNG makes it very difficult to get all 5 1-ups in one shot! So, I decided to place a savestate a beginning of each 1-up chamber. However, I didn't need all the savestates because, during this challenge, I learned a trick that helps with more than half of the chambers: Cape-spinning a carriable object so that it hits a block from below guarantees success (at least, I've never seen it fail)! However, a couple of these levels don't have carriable objects, and one other level only has ice blocks available, which can't be hit with a cape. Those levels' 1-up chambers took dozens of tries, and I will show an example of what it's like to have several failures in a row at the end of the video!

Since I'm concentrating on the 1-up chambers, and finishing each level afterwards is no problem, I've sped up most of the video outside of the 1-up chambers. Also, the levels themselves outside of the 1-up chambers just have the default SMW music.

Overworld music:
Main overworld: Chrono Trigger - Corridors of Time
1-up chamber music:
Donut Plains 1: Arcana - Draven's Valley Pass
Donut Plains 3: Balloon Fight - Balloon Trip
#2 Morton's Castle: The Melancholy of Haruhi Suzumiya - Koi No Mikuru Densetsu
Vanilla Dome 3: Tetris (Tengen) - Karinka
#4 Ludwig's Castle: Tetris GB - Type A
Forest of Illusion 3: Tetris NES/GB - Type B
Chocolate Island 5: Tetris GB - Type C
Valley of Bowser 1: Mother/Earthbound - New Age Retro Hippie
Valley of Bowser 3: Yoshi's Cookie - Battle Theme C
Other music:
100 star bonus game: Ducktales - The Moon
Death: Castlevania - Lost Life

Now, I'm not saying that this was a bad idea, but I'm not a big fan of luck-based missions, unfortunately. It just makes the difficulty seem unfair, unless the RNG decides to smile on you for whatever reason. (Kind of makes it tricky to rate the difficulty on this one.)
Creativity: 6
Difficulty: 5+(RND(10)+1)^3 (Or something like that... I actually have no idea!)
I look forward to the next challenge!

Feel free to comment, but just know that I dislike profanity. Any comments containing F-bombs and/or S-bombs will be removed in some random way! (In other words, they'll be deleted.)
(Comments containing other types of inappropriate content may meet this fate as well.)




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