Something not so useful in retro Star Wars: Battlefront | #WardWitcher
Just some moments I found really interesting as for me.
!! Disclaimer !!
Here is only in-game sounds.
• Portion 1: Player should always keep in mind what a hero is doing.
• Portion 2: Some maps have dangerous angles, aware.
• Portion 3: Have you ever wondered how can you use 'sit' animation in SWBF? Well, it is actually so-called 'camera-angle-changer'.
• Portion 4: Artificial Intelligence is not so nice sometimes, or it just helps players.
• Portion 5: Angle may be really useful.
• Portion 6: Hit-box area is magnificent.
• Portion 7: Hero may go under the ground, why? Because.
◄ Call It TimeSpell ►
00:00 — No chances,
00:18 — Texture role,
00:26 — Not just an angle change,
00:41 — Is it some kind of AI-issue?
00:48 — Rotation,
01:26 — Hit-box,
01:38 — Hero goes beyound the ground.
The Game used:
• Title: Star Wars Battlefront (2004)
• Developer/Publisher: Pandemic Studios, LucasArts
Video By: #MerigoldRoche
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