Sonic Advance 2 - Hot Crater 1 (Tails) in 0:41:78
Time attack of Hot Crater Act 1 in Sonic Advance 2, with Tails, in 0:41:78
With how notorious this level is for being "hold right to win", it is a very difficult and bullshit level to IL. With countless music-plant-like slopes that will randomly kill your speed. Outside of not getting the bullshit frame perfect worm bounce, this was a fantastic run, so I'm happy with this.
0:10 - This jump off the rail over the loop is fucking stupid
0:15 - There's an incredibly stupid frame perfect jump you could do to bop a worm enemy into the blue turtle, but it's so stupid on top of all the other bs in this stage, that I don't reset if I miss it
0:16 - You want to land on top of the blue turtle, so Tails hits the ceiling earlier - and then starts descending and gaining speed. Tails and Cream don't have the luxury of a good horizontal trick, so hitting the side of the turtle is a reset.
0:24 - High random chance of getting subpixeled upon landing because advance 2
0:39 - Got a clean a frame-perfect down-trick cancel into a spindash. Ridiculously stupid timesaver.
0:44 - While other characters ideally do a downward rail jump to gain speed (and risk a very high chance of getting subpixeled because fuck advancr 2), Tails has the benefit of being able to carry that speed into his flight. There is a specific frame on the bend of the rail that gives a bit more speed that would save time, but whatever, fuck this stage.
Watch my entire playlist of Sonic Advance 2 ILs here - https://www.youtube.com/playlist?list=PL3pBMjeS6rYgdCKejb8MyW0izb9SB065v
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