Sonic Advance 2 - Hot Crater 1 (Knuckles) in 0:42:07
Time attack of Hot Crater Act 1 in Sonic Advance 2, with Knuckles, in 0:42:07
With how notorious this level is for being "hold right to win", it is a very difficult and bullshit level to IL. With countless music-plant-like slopes that will randomly kill your speed. Got a 41, good enough, fuck this stage.
0:10 - This jump off the rail over the loop is fucking stupid
0:15 - There's an incredibly stupid frame perfect jump you could do to bop a worm enemy into the blue turtle, but it's so stupid on top of all the other bs in this stage, that I don't reset if I miss it. But I got it in this run!
0:17 - You want to land on top of the blue turtle, so Knuckles hits the ceiling earlier - and then starts descending and gaining speed earlier. This is faster than tricking forward - though, if you hit the turtle from the side (and thus take longer to hit the ceiling), then forward tricking is faster. For IL purposes though, this is a reset.
0:23 - High random chance of getting subpixeled upon landing because advance 2
0:39 - My down trick was late and played out the slow startup animation - Ideally this is frame-perfectly canceled into an instant spindash. I missed this, so there's considerable timesave here.
0:44 - A downward jump from the rail saves some frames but you have a high chance of killing all your speed just before the end because advance 2.
I didn't go for it here because I got the bullshit frame perfect worm bounce - but perhaps going for it could've gotten me a 41.
Watch my entire playlist of Sonic Advance 2 ILs here - https://www.youtube.com/playlist?list=PL3pBMjeS6rYgdCKejb8MyW0izb9SB065v
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